Before logging an issue, please update to the latest release of Visual Micro from the Downloads Page.

When Logging a Support Issue in the Forum, please ensure you have also:-

  • Enabled vMicro > Compiler > Show Build Properties
  • Re-Compile your program with these settings enabled
 
Save the new Output to a Text File and....
  • Click the Reply button and attach as .txt file OR
  • Click here to Email us with the file attached, and a link to your post
Support requests without the output above may be impossible to answer, so please help us to help you
 
Page Index Toggle Pages: 1 Send TopicPrint
Normal Topic level-matching of parentheses in VM vs ARduino (Read 2960 times)
Brian Millier
Junior Member
**
Offline


Posts: 35
Location: Halifax N.S.
Joined: Apr 5th, 2014
level-matching of parentheses in VM vs ARduino
Aug 31st, 2014 at 1:15pm
Print Post  
  The way that one finds the level match of a pair of parentheses in Arduino IDE is slightly different than that used by VM. In Arduino IDE, you place your cursor just RIGHT of the 2nd parenthesis, and it highlights the matching earlier parenthesis (very nice when it isn't too far away in code)
In VM, you have to place the cursor to the LEFT of the second parenthesis to get the correct match listed in a window above. If you place it to the RIGHT , you will get a result, but the incorrect one.
   For an arduino user, this can be confusing. Is this something "baked-into" Visual Studio, or some other standard C convention that the Arduino IDE doesn't follow properly?
  
Back to top
 
IP Logged
 
Tim@Visual Micro
Administrator
*****
Offline


Posts: 12168
Location: United Kingdom
Joined: Apr 10th, 2010
Re: level-matching of parentheses in VM vs ARduino
Reply #1 - Aug 31st, 2014 at 8:35pm
Print Post  
Hi Brian,

Thanks for the message.

Actually Visual Micro doesn't "interfere" with the code editor in the Atmel or Visual Studio Ide.

In Atmel there are various editor settings on the VisualAssistX options and also in Tools>Options.

In Visual Studio there are lots of tools>options

Both ide's also have galleries where there are various extensions to control how the editor works in most respects.

I hope this helps.
« Last Edit: Aug 31st, 2014 at 8:36pm by Tim@Visual Micro »  
Back to top
IP Logged
 
Page Index Toggle Pages: 1
Send TopicPrint